Category:Neapolitan Update

'''This page lists all of the content added or changed in Chapter 2's Neapolitan Update. The official changelog is as follows:'''


 * Features

-Added 3 new bosses to Glacier: Prong, Wendy and Williwaw - replacing Monsnow, Flurry Jr., Duke of Flakes

-Reworked other Glacier bosses, Freezer Burn and Stalagmight have entirely new fights

-15.5 new cool and good enemies added to Glacier, with approximately 500 new rooms to go with them

-Added 5 new room features to Glacier: big blowies, frost shooters, igloos, lightable fires and hockey pucks

-New Glacier mechanics: tough chill, total freeze. These are used by new and old enemies

-Added brimstone traps to Tomb

-5 new items: Super Meat Blade, Dramamine, Not a Bullet, Prescription, Geode

-Rare chance for northern climate


 * Tweaks

-Boss damage scaling is way lighter and much fairer, especially to harder characters and weaker item combos

-Removed boss damage scaling from main path bosses(Punker and Raging Long Legs)

-Complete minimap integration

-Cooler Glacier snow, with shader

-Fragile ice pit now becomes an actual pit, reforms 7 seconds later

-Tweaks to many Glacier rooms and entities

-Lots and lots of polish and minor improvements

The Neapolitan Update received a patch the day after release, the changelog is as follows:

-Rebalanced Stalagmight, should be easier now

-Prong sez: don't go over the water, it gets cold

-Added scripts to manually disable shaders for users that get black screens(if you're reading this, it doesn't apply to you)

-Slightly increased some of the new enemies' HP

-Minor shader optimisation

-Fixed some bugs