Monsters
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Description
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Blue-Ambered Spider
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Spider monster encased in ice. It creates slippery ice creep when knocked.
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Yellow-Ambered Spider
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Spider monster encased in yellow ice. It creates damaging yellow creep when knocked.
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Ice Pooter
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Pooter monster encased in ice.
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Snowball
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Hops around randomly.
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Yellow Snowball
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Hops around randomly. Leaves Damaging yellow creep as it moves.
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Strawberry Snowball
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Hops around randomly. Leaves Damaging strawberry creep when damaged.
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Rolling Snowball
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Rolls around the room, getting larger as time goes on.
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Snow Flake
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Follows the player. Orbits some monsters/bosses.
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Big Snow Flake
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Follows the player. Orbits some monsters/bosses.
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Frosty Hopper
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Spawns from Ice Hazards. Randomly hops around the room.
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Frosty Pacer
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Wanders around the room.
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Frosty Gusher
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Wanders around the room, occasionally firing ice tears.
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Frosty Horf
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Remains immobile in one spot, firing a single tear at the player when in range. Can sometimes spawn from Ice Hazards.
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Frosty Gaper
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Spawns from Ice Hazards. Follows the player.
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Ice Block Gaper
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Follows the player. Splits into a Horf and a Frosty Pacer/Gusher when dying. The head leaves ice creep when knocked off.
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Ice Block Gaper
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Follows the player. Splits into a Horf and a Frosty Pacer/Gusher when dying. Head leaves damaging yellow creep when knocked off.
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Snowbob
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Follows the player. He leaves his head on the ground when dying, which does actions based on the type of head.
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Frosty I. Blob
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Moves around the room, shooting tears in all 8 directions. Can sometimes spawn from Ice Hazards.
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Ice Worm
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Burrows in ice tiles. Appears and fires three tears at the player. If the player is standing on an ice tile, Ice Worm will appear from under the player and hit them into the air.
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Stalactrite
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Hides in the ceiling until the player walks under him. Leaps around the room with great distance.
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Hice
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Actively flees the player, occasionally spawning Snow Flakes.
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Iced Hive
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Wanders around the room, occasionally spawning Ice Pooters or Blue-Ambered Spiders.
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FatSnow
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Jumps after the player.
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Drifty Ice
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Fires a single tear very high that slowly descends to the ground.
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Ice Hazard Hopper
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Frosty Hopper encased in an Ice Hazard.
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Ice Hazard Horf
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Frosty Horf encased in an Ice Hazard.
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Ice Hazard Gaper
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Frosty Gaper encased in an Ice Hazard.
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Ice Hazard I. Blob

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Frosty I. Blob encased in an Ice Hazard.
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Ice Hazard Drifty Ice
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Drifty Ice encased in an Ice Hazard.
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Ice Hazard Brother Blizzard
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Brother Blizzard encased in an Ice Hazard.
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Ice Hazard Clotty
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Clotty encased in an Ice Hazard.
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Ice Hazard Troll Bomb
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Troll Bomb encased in an Ice Hazard. Explodes when shattered.
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Brother Blizzard
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Orbits enemies. Fires a single tear at the player. Dies and shoots six tears when all other enemies are killed.
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Yellow Snow
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Remains at a distance from the player. Fires a volley of tears when in range.
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Cloudy
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Slowly follows the player. Shoots 4 tears that orbit himself, the break-off towards the player. Snow Flakes and Big Snow Flakes orbit Cloudy.
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Brainfreeze
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Slowly moves around. Creates a freezing aura that slows the player and tears when they enter it. Any tears caught in the freezing aura are shot towards the player.
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Geicer
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Remains immobile. Regularly fires a Stalactite at the player which shoots a + pattern of tears when landing.
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Coal Heater
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Shoots a heated coal chunk in the air, causing a cluster of snow projectiles to land on the player. Provides a heat source in chill rooms.
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Grill O' Wisp
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Bounces around the room. Provides a warmth aura.
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Chill O' Wisp
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Slowly floats towards the player. Provides a freezing aura.
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Draugr
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Wanders around the Room, seeking out and eating Grill O' Wisps or Chill O' Wisps, gaining their auras in the process.
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Haugr
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Slowly moves towards player, can eat multiple Grill O' Wisps but ignores Chill O' Wisps.
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Jaugr
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Chases the player, dashing at them if they line up horizontally. Will eat Chill O Wisps, allowing him to freeze certain enemies into Spiky Ice Hazards.
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Big Blowy
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Blows a beam of cold air in one of the cardinal directions, freezing the player if they touch it and sliding them away if there is Ice infront of them.
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Medium Blowy
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Blows a 3 tile long beam of cold air in one of the cardinal directions, freezing the player's head if they touch it.
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Igloo
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Shoots high speed snowballs at the player, dealing no damage but freezing their head if they land a shot.
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Avalanche
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Stationary enemy that spawns a baby version of a particular enemy dependant on the room.
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Emperor
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Waddles around the room. When one spots the player, all Emperors in the room charge in the closest cardinal direction to the player in unison.
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Tusky
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Roams the room and charges at the player when it lines up cardinally, destroying rocks in its path. Can sometimes spawn with another monster on it's back, riding it.
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Sickie
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Chases player, occasionally sneezing out a cluster of high damage snot that stick to rocks and other enemies.
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Shy Fly
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Bounces off the walls. Creates a snowy explosion upon death, covering near-by ice and pits in snow bridges.
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Cryo Fly
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Chaces the player in an orbital manner. Creates an icey explosion upon death, creating a cross of ice tiles.
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Snowst
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Phases around the room, making itself visible to attack the player with a cluster of arcing snow shots. The projectiles freeze the player's head on contact and spawn 1-2 Snowballs. Shrieks when it dies, breaking all weak ice tiles in the room.
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Huffpuff
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Picks up Snowballs and spits them at the player as projectiles. If no Snowballs are present, the Huffpuff will spawn them.
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Sasquatch
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Throws snowballs at the player which freezes their head. Will also pick up ice blocks and throw them at the player. Upon death, slams the ground, causing all Ice Hazards in the room to be pushed and all Stalactrites to fall from the ceiling.
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Firecaller
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Will call upon fires and Grill O' Wisps to fire tears at the player. During its second phase, periodically shoots a tear at the player.
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