Trinkets are a kind of collectible that provide passive bonuses. As of Chapter 1, Revelations adds 4 new trinkets to the base game, and as of Chapter 2, adds 2.
Chapter 1[]
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
Spare Change | 1 | ![]() |
Get yourself something nice! | Upon entering a shop, a nickel will drop on the floor; upon entering an arcade, three pennies will drop on the floor; upon entering a Devil Deal Room, a Soul Heart will drop on the floor. |
Library Card | 2 | ![]() |
No key required. | Grants free access to Libraries. |
Archaeology | 3 | ![]() |
What's in there? | Rocks, pots, mushrooms, skulls, polyps, and ice blocks are twice as likely to drop a collectible from their respective pools when broken. |
Gag Reflex | 4 | ![]() |
Something doesn't sit right... | The player gains Ipecac for the room if they take any pill. |
Chapter 2[]
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
Telescope | 5 | ![]() |
Constellations seem bigger. | Amplifies the effects of zodiac-related items. |
Scratched Sack | 6 | ![]() |
Cat's Out! | Upon clearing a room, there is a chance for reward pickups to be doubled. |
Maxwell's Horn | 7 | ![]() |
You broke it! | Upon using an active item, a boulder falls on a random enemy. |
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